EX: Tareel Jax

Description:

Name: Tareel Jax
Race: Human
Class/Level: Fighter 1
Experience: 0
Alignment: CG
Size: Medium
Speed: 30
Stats: Str 18, Dex 16, Con 16, Int 10, Wis 10, Cha 12
Hit Dice: 1d10 +3; HP= 13
BAB: +1
Armor Class: 17 ( +3 Dex, +3 Armor, +1 Shield), touch 13, flat-footed 13
Initiative: +7
Fort Save: +6= +2 | +3 | +1 | +0 | +0
Rflx Save: +3= +0 | +3 | +0 | +0 | +0
Will Save: +0= +0 | +0 | +0 | +0 | +0
CMB/Offense: +4 = +1 | +3 | +0
CMD/Defense: +18 = +1 | +3 | +4 | 0 | 10

Skills:
{C} Intimidate 5 =Cha+1 | 1 | 3 |
{C} Prof-Woodsman 4 =Int+0 | 1 | 3 |
{C} Survival 4 =Int+0 | 1 | 3 |
{CC} Bluff 2 =Cha+1 | 1 | 0 |

Attacks:
Longsword +5 melee (1d10 +5)
Short bow +4 ranged (1d6 +4)

Languages: Common

Feats: Improved Initiative. Weapon Focus (Longsword), Power Attack
Traits: Resilient +1 Fort saves, Fast Talker +1 Bluff checks

Inventory

Longsword – 15 gp, 4 lb. (Equipped on Left Side or Right hand)
Short bow (20 arrows) – 31 gp, 2 lb. (Equipped on back)
Studded Leather – 25 gp, 20 lb. (Equipped)
Light Wooden Shield – 3gp, 5 lb. (Equipped on Right Shoulder or Left Arm)

Backpack – 2 gp, 2 lb.
- Bedroll – .1 gp, 5 lb.
- Blanket, winter – .5 gp, 5 lb.
- Torch x 3 – .03 gp, 3 lb.
- Waterskin – 1 gp, 4 lb.
- Rations, trail (3 days) – 1.5 gp, 3 lb.
- Pouch, belt – 1 gp, .5 lb.
- Flint and steel – 1 gp, no weight.
- Whetstone – .02 gp, 1 lb.
Total cost – 103.15 gp (46.85 gp remaining of 160 gp.)
Total weight – 53.5 lb. (Light Load – 76 lb or less.)

Bio:

EX: Tareel Jax

The Hero's of Kassen BishopOmega