Magus Jericho

Description:

Name: Magus Jericho or Kensai Jericho
Race: Human
Class/Level: magus:kensai [UM:10, UC:54}
Experience: 0
Alignment: N (Nethys)
Size: Medium
Speed: 30
Stats: Str 16, Dex 16, Con 14, Int 20, Wis 8, Cha 8
Hit Dice: 1d8 +2(con), +3(feat) +1(Favored class) HP= 14
BAB: +0
Armor Class: 15 (1 dodge, 1 int, 3 dex) touch 15, flat-footed 10
Initiative: +5= +3(dex) | +2(trait)
Fort Save: +4= +2 | +2 | +0 | +0 | +0
Rflx Save: +3= +3 | +0 | +0 | +0 | +0
Will Save: +1= -1 | +2 | +0 | +0 | +0
CMB/Offense: +3 = +3 | +0 | +0
CMD/Defense: +16 = +3 | +3 | +0 | 0 | 10

Skills:
{C} knowledge(arcana) 9 =Int+5 | 1 | 3 |
{C} Knowledge (Planes) 9 =Int+5 | 1 | 3 |
{C} Inimidate 3 =Cha-1 | 1 | 3 |
{C} Ride 7 =Dex+3 | 1 | 3 |
{C} Climb 7 =Str+3 | 1 | 3 |
{C} Spellcraft 9 =Int+5 | 1 | 3 |
{C} Knowledge (dungeoneering) 9 =Int+5 | 1 | 3 |

Languages: Common, Draconic, abyssal, celestial, undercommon, Goblin

Attacks:
Longspear ( +3 ) melee (1d8 +3 x3)
Bastard Sword ( +4 ) melee (1d10 +3 19/20 x2)
Light Crossbow ( +3 ) ranged (1d8 19/20 x2)

Feats:
(level 1) Toughness
(Human) Dodge
(class)Weapon Focus (Bastard Sword) [UC:55]
(class)Weapon proficiency (bastard sword) [UC:55]
(class)Canny Defense [UC:54,55]
(class)Spell Combat [UM:10]
(class)Arcane Pool [UM:10]
(class)Diminished spellcasting [UC:55]

Traits: Reactionary +2 initiative, Magic is Life [APG:333] (Nethys) +2 to saves against death and automatic stabilize if dropped below 0hp and under effects of a spell.

Spells Known [spell list UM:13]
0-Level Magus Spells—acid splash, arcane mark, dancing
lights, daze, detect magic, disrupt undead, flare, ghost sound,
light, mage hand, open/close, prestidigitation, ray of frost, read
magic, spark [APG:246]

1st-Level Magus Spells—burning hands, expeditious retreat, feather
fall, magic missile, shield, vanish [APG:253], feather
fall, unseen servant

Spells per Day: 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |

Inventory

Longspear – 5 gp, 9 lbs.
Bastard Sword – 35gp, 6 lbs.
Light Crossbow – 35gp, 4lbs

Backpack – 2 gp, 2 lbs.
- Bedroll – .1 gp, 5 lbs.
- Blanket, winter – .5 gp, 5 lbs.
- Hemp Rope – 1gp, 10 lbs.
- Waterskin – 1 gp, 4 lbs.
- Rations, trail (3 days) – 1.5 gp, 3 lbs.
- Pouch, belt – 1 gp, .5 lbs.
- Caltrops – 1gp, 2 lbs.
- 10 pitons – 1gp, 5 lbs.
- 1 potion Cure Light Wounds – 50gp
- 20 Bolts 2gp, 2lbs.

Total cost – 136.1 gp of 140gp
Total weight – 57.5 lb. (Light Load – 76 lb or less.)

Bio:

Magus Jericho

The Hero's of Kassen Jet