Adventure Log 9

GM: You no longer can hear the moaning from the room ahead, its large dobule doors loom up fairly high. You look around to each of your companions and no one appears to be devoid of bruises, broken bones , cuts and bleeding gashes
Campaign saved.
GM: Two statues stand in the center of the room you are in and ever so often you find yourself stopping just short of walking in front of them.
Bouger pulls the wand from his pack and holds it up, “Who here wants a touch of my mighty wand?”
Jory: I do!
Jory: Wand me!
Wand of Cure Light Wounds [1d8+1 = 6]
Simon: if it will heal us up. I will grip it firmly
Wand of Cure Light Wounds [1d8+1 = 3]
Wand of Cure Light Wounds [1d8+1 = 3]
Wand of Cure Light Wounds [1d8+1 = 6]
Wand of Cure Light Wounds [1d8+1 = 7]
Campaign saved.
Wand of Cure Light Wounds [1d8+1 = 9]
Bouger goes about smacking folks on the head with the wand.
Bors: Thanks Bouger!
Simon: Awesome. did you ever know that you’re my hero
Simon: you’re everything I would want bors to be.
Bouger snerks.
Jory examines the doors.
Asar: The doors are tall, thick and made of brass
Jory will search for trap mechanisms.
GM: The doors are tall, thick and made of brass
[w] > Jory: make a roll in the tower
[TOWER] Jory → [SKILL] Perception [MOD:WIS] [1d20+7 = 26]
[w] → Jory: you are very confident that there are no traps
Jory: The door has no traps.
Campaign saved.
Bors: Should we knock?
Simon: I’ve heard that before….
Jory backs away.
Simon: i am just gonna stay around the corner here…
Bors tries to open the door.
GM: The wide brass doors swing open on silent hinges to reveal a vast crypt. The only light emanates from a torch mounted above the crypt, flickering with a pale golden fire. Tall pillars march across the chamber, ending at a dais on the far side, on which is set a large stone sarcophagus.
Bors: Hmm.
Asar: heh, heh heh heh heh
Asar: A single form rests beside the coffin, that of a comely woman in tattered clothing. She appears to be asleep or unconscious.
GM: A single form rests beside the coffin, that of a comely woman in tattered clothing. She appears to be asleep or unconscious.
Simon peaks around the doorway
Asar: “So, Kassen’s heroes have come to fight me again. I would have thought those who had escaped me would have warned you not to venture here again. Obviously the amulets they took from our Tombs were not meant for you, however you will make fine minions in my army of the dead. Come and meet your fate.” With that, a wicked-looking skeleton strides into view wearing polished mail and brandishing a cruel sword in both hands. A cold blue flame burns in its empty eye sockets.
Campaign saved.
Jory prepares his sling.
tim (Simon): we’re from MADD (mothers against dead denizens)
Asar: [GM] [1d20 = 4]
[INIT] [1d20+3 = 22]
Jory → [INIT] [1d20+5 = 12]
Simon → [INIT] [1d20+5 = 19]
Bors → [INIT] [1d20+6 = 7]
Asar: [GM] [1d20 = 12]
Asar: [GM] [1d20 = 11]
Asar: [GM] [1d20 = 1]
Asar: [GM] [1d20 = 3]
Asar: [GM] [1d20 = 10]
Asar: [GM] [1d20 = 17]
Bouger → [INIT] [1d20+3 = 22]
[TURN] Bouger
Campaign saved.
Bouger → [SAVE] Reflex [1d20+1 = 4]
Bouger → [SAVE] Reflex [1d20+1 = 19]
Asar: [GM] [1d6 = 6]
Asar: [GM] [1d6 = 4]
[TURN] Simon
[TURN] Gwydiss
[TURN] Jory
Simon: side by side eh bors?
Campaign saved.
[TURN] Bors
Bors: Sure, but the plan inevitably will fall on its ass.
Simon: naturally. shall we?
[3d6 = 11]
Bors → [ATTACK (M)] Longsword (MW, S) [CRIT 19] [1d20+8 = 22]
Attack 22 → [at Skeleton 1] [HIT]
Bors → [DAMAGE (M)] Longsword (MW, S) [1d8+5 = 7]
Damage 7 → [to Skeleton 1] [DEAD]
[GM] [TURN] Skeleton 2
Asar: [GM] [ATTACK (M)] Broken Scimitar 0 (1d6), claw [1d20-3 = 1]
[GM] [TURN] Skeleton 3
Asar: [GM] [ATTACK (M)] Broken Scimitar +0 (1d6), claw [1d20-3 = 15]
Asar: [GM] [ATTACK (M)] Broken Scimitar +0 (1d6), 2 claws [1d20
2 = 14]
Campaign saved.
Asar: [GM] [1d4 = 1]
[GM] [TURN] Skeleton 4
Asar: [GM] [ATTACK (M)] Broken Scimitar 0 (1d6), 2 claws [1d202 = 18]
Asar: [GM] [1d4 = 4]
[TURN] Jory
Jory → [ATTACK®] Sling [1d20+7 = 11]
Attack 11 → [at Skeleton 4] [MISS]
[TURN] Simon
Simon enchants his Bastard sword (1 attack and damage) as a free action
Simon → [ATTACK (M)] Sword, bastard [CRIT 19] (
1) [1d20+6 = 18]
Attack 18 → [at Skeleton 3] [HIT]
Simon → [DAMAGE (M)] Sword, bastard [MULT:1.5] (1) [TYPE: slashing] [1d105 = 7]
Damage 7 → [to Skeleton 3] [DEAD]
[ROUND 2]
[GM] [TURN] Asar
Jory: Bouger, we’re fighting skeletons!
GM: WIth a gleaming sword Asar slashes at Simon
[GM] [ATTACK (M)] 1 Longsword [CRIT 19] [1d209 = 17]
[GM] [1d8 = 3]
Bouger: Wonderful…save some for me
[TURN] Bouger
Bouger → [SKILL] Climb [MOD:STR] [1d20+3 = 5]
[TURN] Gwydiss
[TURN] Bors
Bors lays into the talking skeleton with both his attacks.
Bors → [ATTACK (M)] Longsword (MW, F) [CRIT 19] [1d20+6 = 25]
Attack 25 → [at Asar] [CRITICAL THREAT]
Bors → [ATTACK (M)] Longsword (MW, F) [CRIT 19] [CONFIRM] [1d20+6 = 21]
Attack 21 → [at Asar] [CRITICAL HIT]
Bors → [DAMAGE (M)] Longsword (MW, F) [1d8+5 = 9]
Damage 9 → [to Asar]
Campaign saved.
Bors → [ATTACK (M)] Spiked Shield [1d20+5 = 21]
Attack 21 → [at Asar] [HIT]
Bors → [DAMAGE (M)] Spiked Shield [TYPE: piercing] [1d4+5 = 8]
Damage 8 → [to Asar] [MODERATE DAMAGE]
[GM] [TURN] Skeleton 2
Bors: Grrr!
Asar: [GM] [ATTACK (M)] Broken Scimitar 0 (1d6), claw [1d20-3 = 5]
[GM] [TURN] Skeleton 4
Asar: [GM] [ATTACK (M)] Broken Scimitar +0 (1d6), claw [1d20 = 1]
[TURN] Jory
[1d4 = 3]
tim (Simon): waiting for my attack of op
+1 [1d20
1 = 21]
[1d4 = 3]
Simon → [DAMAGE (M)] Sword, bastard [MULT:1.5] (1) [TYPE: slashing] [1d105 = 14]
Campaign saved.
Jory employs his Ghost Sound ability. Behind Asar are the sounds of nearby footsteps and a sword whistling through the air.
[TURN] Simon
[ROUND 3]
[GM] [TURN] Asar
[GM] [1d20 = 15]
Simon → [SAVE] Will [1d20+2 = 19]
GM: Asar appears to pause for just a moment turning his body aside slashing at Bors
Campaign saved.
[GM] [ATTACK (M)] 1 Longsword [CRIT 19] (-2) [1d207 = 14]
GM: His sword did not appear to be focused and it goes wide
GM: he glances quickly around him then back to you
[TURN] Bouger
[TURN] Gwydiss
[TURN] Bors
Bouger is down in the pits, obviously in need of an anti depressant.
Bors continues to attack Asar
Bors → [ATTACK (M)] Longsword (MW, F) [CRIT 19] [1d20+6 = 8]
Attack 8 → [at Asar] [MISS]
Bors → [ATTACK (M)] Spiked Shield [1d20+5 = 11]
Attack 11 → [at Asar] [MISS]
[GM] [TURN] Skeleton 2
Bors looks pitiful in his attacks.
[GM] [ATTACK (M)] Broken Scimitar 0 (1d6), claw (2) [1d20-1 = 8]
[TURN] Jory
Jory slings at the skeleton on Bors.
Jory → [ATTACK®] Sling [1d20+7 = 10]
Attack 10 → [at Skeleton 2] [MISS]
[TURN] Simon
[ROUND 4]
[GM] [TURN] Asar
Jory: Come on, bone man!
Campaign saved.
[GM] Original attack = 20+9=29
[GM] [ATTACK (M)] 1 Longsword [CRIT 19] [1d20 = 20]
[GM] [ATTACK (M)] +1 Longsword [CRIT 19] [CONFIRM] [1d20
9 = 27]
[GM] [1d8 = 5]
[GM] [1d8 = 4]
[TURN] Bouger
Bouger → [SKILL] Climb [MOD:STR] [1d20+3 = 21]
[TURN] Gwydiss
[TURN] Bors
Bors → [ATTACK (M)] Power Attack
LS (MW, F) [CRIT 19] [1d20+4 = 6]
Attack 6 > [at Asar] [MISS]
Bors → [ATTACK (M)] Power Attack
Spiked Shield [1d20+4 = 11]
Attack 11 > [at Skeleton 2] [MISS]
[GM] [TURN] Skeleton 2
[GM] [ATTACK (M)] Broken Scimitar 0 (1d6), claw [1d20-3 = 2]
[TURN] Jory
Jory drops his sling, draws his rapier, and runs at the big bad skeleton.
Jory → [CMB] Grapple [1d20 = 5]
Jory → [ATTACK (M)] Rapier (Small) [CRIT 18] [1d20
8 = 18]
[TURN] Simon
Jory: I couldn’t let you guys die alone!
Campaign saved.
Simon → [ATTACK (M)] Sword, bastard [CRIT 19] (-1) [1d20+4 = 8]
Attack 8 → [at Asar] [MISS]
[ROUND 5]
[GM] [TURN] Asar
GM: Enraged by the newest interruption, Asar looks down and grins evilly at the halfling
Asar: [GM] [ATTACK (M)] 1 Longsword [CRIT 19] [1d209 = 19]
[TURN] Bouger
[1d6 = 1]
[TURN] Gwydiss
[TURN] Bors
Campaign saved.
Bors → [ATTACK (M)] Power Attack
Spiked Shield [1d20+4 = 5]
Attack 5 > [at Skeleton 2] [AUTOMATIC MISS]
[1d20 = 10]
[GM] [TURN] Skeleton 2
Asar: [GM] [ATTACK (M)] Broken Scimitar 0 (1d6), claw [1d20-3 = 3]
[TURN] Jory
Jory takes a step to get opposite Simon, then slashes with his rapier.
Jory → [ATTACK (M)] Rapier (Small) [CRIT 18] (
2) [1d20+10 = 15]
Attack 15 → [at Asar] [MISS]
[TURN] Simon
Simon → [ATTACK (M)] Sword, bastard [CRIT 19] (1 +1, +2) [1d208 = 9]
Attack 9 → [at Asar] [AUTOMATIC MISS]
Simon → [ATTACK (M)] Sword, bastard [CRIT 19] [1d20+5 = 14]
Attack 14 → [at Asar] [MISS]
Simon → [ATTACK (M)] Sword, bastard [CRIT 19] [1d20+5 = 11]
Attack 11 → [at Asar] [MISS]
Simon → [ATTACK (M)] Sword, bastard [CRIT 19] [1d20+5 = 20]
Attack 20 → [at Asar] [HIT]
[1d20 = 9]
[1d4 = 4]
[ROUND 6]
[GM] [TURN] Asar
Jory: On my. We are in trouble now.
Campaign saved.
Jory → [CAST] Ghost Sound 0
Jory → [CAST] Ghost Sound 0
GM: As Asar stands over Bors, an Ethereal Bust of Kassan himself appears high above you all. At the same time, the Torch of the everflame flickers brightly
[GM] [1d8 = 1]
[GM] [1d8 = 5]
[TURN] Bouger
GM: The Apparition flickers and dissapears
Asar: Arggg!
[1d6 = 3]
Bouger bursts forth in a bright yellow light again, energy washing out.
[TURN] Gwydiss
Asar: [GM] [1d20 = 19]
[TURN] Bors
Campaign saved.
Bors stands up
Bors → [ATTACK (M)] Power Attack
LS (S) [CRIT 19] [1d20+6 = 10]
Attack 10 → [at Asar] [MISS]
[TURN] Jory
Jory strikes with his mighty rapier!
Jory → [ATTACK (M)] Rapier (Small) [CRIT 18] (2) [1d2010 = 13]
[TURN] Simon
Simon → [ATTACK (M)] Sword, bastard [CRIT 19] (3) [1d208 = 13]
[ROUND 7]
[GM] [TURN] Asar
GM: Asar shudders and finally seems to regain his composure
[GM] [ATTACK (M)] 1 Longsword [CRIT 19] [1d209 = 22]
[GM] [1d8 = 7]
[TURN] Bouger
[1d6 = 5]
[TURN] Gwydiss
[GM] [1d20 = 8]
[TURN] Bors
Bors → [ATTACK (M)] Longsword (MW, F) [CRIT 19] [1d20+6 = 20]
Attack 20 → [at Asar] [HIT]
Bors → [DAMAGE (M)] Longsword (MW, F) [1d8+5 = 12]
Damage 12 → [to Asar] [HEAVY DAMAGE]
Bors → [ATTACK (M)] Spiked Shield [1d20+5 = 6]
Attack 6 → [at Asar] [AUTOMATIC MISS]
[1d20 = 11]
[TURN] Jory
Jory strikes yet again with his mighty rapier!
Jory → [ATTACK (M)] Rapier (Small) [CRIT 18] [1d20+8 = 20]
Campaign saved.
Jory → [DAMAGE (M)] Rapier (Small) [TYPE: piercing] [1d4 = 3]
Jory: Hah!
[TURN] Simon
Simon → [ATTACK (M)] Sword, bastard [CRIT 19] (-1) [1d20+4 = 9]
Attack 9 → [at Asar] [MISS]
[ROUND 8]
[GM] [TURN] Asar
GM: Enough with you worm!
GM: Asar stares angrily down at Simon
[GM] [1d20 = 20]
[TURN] Bouger
Bouger → [ATTACK®] Fire Bolt (sp) [1d20+2 = 13]
Bouger → [DAMAGE®] Fire Bolt (sp) [TYPE: fire] [1d6 = 3]
Damage 3 → [to Asar]
Campaign saved.
GM: Asar shudders and pieces of bones fleck away
GM: His eyes glow bright blue
[TURN] Gwydiss
[GM] [1d20 = 10]
[TURN] Bors
Bors → [ATTACK (M)] Longsword (MW, F) [CRIT 19] [1d20+6 = 26]
Attack 26 → [at Asar] [AUTOMATIC HIT]
Bors → [ATTACK (M)] Longsword (MW, F) [CRIT 19] [CONFIRM] [1d20+6 = 15]
Attack 15 → [at Asar] [CRIT NOT CONFIRMED]
Bors → [DAMAGE (M)] Longsword (MW, F) [1d8+5 = 10]
Damage 10 → [to Asar] [DEAD]
Simon double taps asar
Bors: Holy moley
GM: Asar dies, his bones seperate in every direction and quickly begin to float away as dust
Simon lies back and blleds
Simon bleeds
Jory: Bouger, there is a comely wiman who needs you!
GM: His sword and armor clank against teh floor tiles
Jory: woman
Bors investiages the remains
Simon: Asar cut lots of pieces off me. but.. (checks) that he did not remove/
Bouger: Hell no I’m not moving forward….not til someone makes sure those statues aren’t going to move.
Jory: That was close.
Jory moves up to the woman.
Jory checks her out.
[w] → Jory: she appears alive
Jory: She’s alive!
Simon looks through asars stuff.
Bouger makes his way forward to check out the lady.
Campaign saved.
Bouger: Well, it’s a woman alright. First things first…make sure she’s healthy, no diseases. Then, five minutes each, draw names randomly out of a hat…
Bill (Bors): Obviously the Kassen thing that came down that healed us, healed her too of diseases
Simon: god I could go for an ale right about now.
GM: The woman begins to stir
Dorna: Wha…wha happened?
Simon: Nethys! Summon me an Ale or I will never pray to you again!
Bouger: Hello, My name is Bouger and I’m the cleric of the order of the waving blades. We’ll be your rescuerers tonight.
Campaign saved.
Simon: Ah to hell with you.
User ‘tim’ has gone AFK.
Dorna: [GM] [1d20 = 11]
GM: The Torch of the Everflame remains there on the Dais
User ‘tim’ is back.
Simon rolls over
Bouger The regular questions for you lady, “Who are you, why are you here, who was that skeleton, and…um, I forget the others.”
Bors compares the sword that Asar had vs his own.
Simon: Ah shit, I am covered in vomit.
Simon: Who puked?
Bill (Bors): mentally compares the thought of grave robbing vs lewts
GM: I am Dorna, sister of Rodere of Kassen
Simon looks at the longsword beside asar.
Dorna: I am Dorna, sister of Rodere of Kassen
Simon: another damn longsword. useless
Dorna: Asar…you killed him?
Simon: rekilled.
Dorna: Oh thank goodness
Jory: Wait, how can you be alive!
Dorna: I didnt think you were coming
Bouger: That’s a lousey excuse for being alive.
Campaign saved.
Dorna: Wha?
Jory: You’ve been dead 200 years. I thought.
Dorna: Not me, Kassen
Bouger: So, you’re the younger sister then?
Dorna: Yes…is..is Rodere alive?
Dorna: Or teh others?
Simon: We lost a lot of blood miss, our minds are not what they were 3 minutes ago
Bouger: He’s alive last we saw. A little out of his mind but he’ll be fine.
Simon: hell I saw kassen himself save us
Dorna: When we came down here Kassen’s tomb had been disturbed and it looked like bandits but also the dead were herre
Simon: you are not a healer by chance are you miss?
Dorna: No
User ‘Jon’ has gone AFK.
tim (Simon): what class and level are you?
Bors: The undead are always causing a fuss.
Simon starts stripping out of the garments that are covered in puke.
Campaign saved.
tim (Simon): don’t act like you’re not impressed.
Jory: Perhaps we should rest now.
GM: It does feel peaceful here now
Simon starts rinsing his clothes with a waterskin
Bill (Bors): make the woman take first watch
Simon: Rodere is probably worried still but by the gods we probably won’t survive the climbs in the tatters we are in.
User ‘Jon’ is back.
Bors: It’s true. We aren’t in a condition to keep going just yet.
Cure Light Wounds on Simon [1d8+2 = 5]
Cure Light Wounds on Simon [1d8+2 = 7]
Simon: I know they haven’t been invented yet, but has anyone got a lighter?
Campaign saved.
Bouger settles down with a harumph, “Well, at least she wasn’t in another castle.”
Simon goes up to the torch and examines it
GM: there does appear to be a little bit of heat eminating from it
GM: It looks like it is made out of metal with blown glass panels
Simon touches it
GM: Nothing happens
Simon casts burning hands on it
GM: The everflame ignites
Simon sighs
Simon: cool
Simon: can we go now?
Bouger: Neat effect.
[1d6 = 4]
Campaign saved.
GM: The room is now filled with light
Dorna: Arent you going to cover kassen’s tomb back up?
Bors: Where is the top?
GM: laying against the side
GM: of the dais
tim (Simon): by the power of greyskull!
Bors helps lift the top
Simon with bors help returns the top to the tomb
Bouger: If you hurt your back I am NOT wasting cure light wounds on you.
Simon blows kassen a kiss before sealing it
GM: it is heavy you you manage to reseal, Kassen’s tomb
Bors: Yeah, that was good.
Bors: Should we stumble to her brother?
Campaign saved.
Simon: lets rest, dorna can take watch she got lots of sleep (winks)
Dorna: I suppose so
Simon so we go back to her brothers room
Simon but we stop before the hallway to it
Campaign saved.
Simon: Rrrrrrrroderrrrrrrrrrre!
Jory: This…is…Kassen!
Bors: Awww.
Bors: Wait, I wonder what’s in his room.
Simon: hate to break up the huggy kissy crap. but can we go?
Campaign saved.
Bors: Mother of God. He was armed to the teeth in here.
Campaign saved.
Jory → [SKILL] Knowledge ((Dungeoneering)) [MOD:INT] [1d20+8 = 15]

Adventure Log 9

The Hero's of Kassen BishopOmega